Re:SDL3 new GPU API merged
by ahartmetz on Friday August 30, 2024 @03:45PM
(#41403855)
Yeah - getting an OpenGL (and presumably same for Vulkan) context is surprisingly annoying if you don't have a library to help you. It also works quite differently on X11, Wayland, or directly on kernel APIs. Many games that don't otherwise use SDL2 (such as ones ported from other platforms, i.e. most games) use it just for that.
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