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Re:SDL3 new GPU API merged by westurner on Friday August 30, 2024 @11:45AM (#41401804)
I found:

shlomnissan/sdl-wasm: https://github.com/shlomnissan/sdl-wasm :

> A simple example of compiling C/SDL to WebAssembly and binding it to an HTML5 canvas.

erik-larsen/emscripten-sdl2-ogles2: https://github.com/erik-larsen/emscripten-sdl2-ogles2 :

> C++/SDL2/OpenGLES2 samples running in the browser via Emscripten

IDK how much work there is to migrate these to SDL3?

Are there WASM compilation advantages to SDL3 vs SDL2?

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