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Re:SDL3 new GPU API merged by TinkersW on Friday August 30, 2024 @12:38AM (#41397759)
WebGPU would be alot more useful if it hadn't gone with such a needlessly different shader language syntax, makes it much harder to have any single src between the C++ and it.
Re:SDL3 new GPU API merged by truckerbill on Friday August 30, 2024 @02:33AM (#41398217)
The bigger problem is the lack of bindless textures etc
Re:SDL3 new GPU API merged by wiz21c on Friday August 30, 2024 @03:24AM (#41398449)
can't you use naga to reuse OpenGL shaders for example ?