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Re:Are We Anti-Cheat Yet? by soerxpso on Wednesday August 28, 2024 @04:51PM (#41384226)
Empirically, it works. Look at Vanguard as an example. There's obviously a privacy tradeoff, but a lot of people would rather avoid cheaters than maintain tight control of their computers. It would be great if anticheat could all be serverside, but I'd love to hear a proposal for how to prevent aimhacking with serverside anticheat alone.
Re:Are We Anti-Cheat Yet? by kurikuri on Wednesday August 28, 2024 @06:49PM (#41385274)
> There's obviously a privacy tradeoff, but a lot of people would rather avoid cheaters than maintain tight control of their computers.

I don’t agree. Instead, a lot of people allow the install because they have no say in the matter if they wish to continue playing the game. Even if it weren’t effective, I’m pretty sure most people would allow the installation of some form of not-yet-proven-to-be-dangerous malware if the alternative is cutting ties and accepting the sunk cost (be it in terms of in-game purchases, proprietary file format, etc).

Re:Are We Anti-Cheat Yet? by Cloudef on Thursday August 29, 2024 @01:09AM (#41387546)
Vanguard is good example of blocking even honest customers from playing. You basically need clean install of windows, clean drivers, no third party apps and modern hardware to even launch the game.