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Re:Diffusion Models Are Real-Time Game Engines by wantsanagent on Wednesday August 28, 2024 @09:34AM (#41379341)
Anyone have reliable numbers on the file sizes here? Doom.exe from my searches was around 715k, and with all assets somewhere around 10MB. It looks like the SD 1.4 files are over 2GB, so it's likely we're looking at a 200-2000x increase in file size depending on if you think of this as an 'engine' or the full game.

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