Re:Meta Cancels High-End Mixed Reality Headset After Apple V...
by asadotzler on Friday August 23, 2024 @06:46PM
(#41333735)
Right, because the AVP is ignoring the only useful application for VR today by eschewing precision controllers to try to get OFFICE WORKERS to strap on this monstrosity of a strap-on facial PC to do PRODUCTIVITY tasks. What a joke.
Re:Meta Cancels High-End Mixed Reality Headset After Apple V...
by adastra22 on Saturday August 24, 2024 @12:52AM
(#41335755)
I mean I’d be all for that if there was value to the 3D user interface. A CAD program where you actually interact with the part, or a biomolecular research tool where you can actually handle scales-up proteins in your hand.
But strapping a heavy display to your head so that you can interact with the same flat 2d windows? I don’t get it.
The only strong argument for Rift/etc. would be for gaming, but the AVP isn’t being sold as a gaming device. The new beta Vision OS2 also signicantly improves hand gestures.
I too was unimpressed with the Apple Store AVP demo, but after owning it for a while I absolutely see where it fits in (especially once a non-Pro version comes along).