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Re:Writing a Playstation 1 Game in 2024 by herpderperator on Thursday August 22, 2024 @04:05PM (#41323935)
Is there any information about the tilting in the demo video? How does that work?
Re:Writing a Playstation 1 Game in 2024 by avensec on Thursday August 22, 2024 @04:17PM (#41324040)
It has to do with the laser being worn out. This method slows the CD motor down, helping the burned game be read. People have done it by pressing firmly on the lid, which puts pressure on the top of the spindle, causing motor strain. Some people put the whole unit on its side. Other methods include adding two CDs to the spindle, obviously with the data one on the bottom, to add the strain.

There is also a 3D-printed weight disk people use at https://www.thingiverse.com/thing:4838168 .

Re:Writing a Playstation 1 Game in 2024 by herpderperator on Thursday August 22, 2024 @04:32PM (#41324159)
How does a worn out laser/motor affect how a burned game is read compared to the genuine discs? I don't follow.
Re:Writing a Playstation 1 Game in 2024 by recursivecaveat on Thursday August 22, 2024 @05:12PM (#41324429)
I think burned discs are of lower quality generally, so that's the distinction.
Re:Writing a Playstation 1 Game in 2024 by urbandw311er on Thursday August 22, 2024 @05:02PM (#41324372)
Presumably the laser is dimmer and less efficient and therefore giving it more time to scan and read each bit compensates for this.