Re:Roblox Is Already the Biggest Game in the World. Why Can'...
by slowmovintarget on Thursday August 22, 2024 @11:55AM
(#41321628)
No, that's not what science tells us is going on. There are no in-person cues that tell someone their behavior is unacceptable or must be controlled:
- Other people watching (no social cost)
- No facial expressions or body language from others triggering mirror neurons that serve as empathy precursors.
- No risk (violence, loss of property, loss of status... etc.)
There are simply too many people that don't consciously monitor their own behavior for right and wrong. Absent those other layers and pressures, we all tend to make unconsciously selfish decisions. That many young people don't think about the morality involved in those behaviors is a failure of upbringing, not nature (IMHO).
With that said I think the percentage of assholes by percentage of population is always going to be higher in video games with voice chat simply because it becomes a outlet for a certain type of person.