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Re:Supporting game design with evolutionary algorithms by Log_out_ on Friday August 16, 2024 @10:37AM (#41266828)
Why not abandon the idea of balance entirely and tailor balance situational for maximum drama.make the meta shakespearean..
Re:Supporting game design with evolutionary algorithms by dartos on Friday August 16, 2024 @11:59AM (#41267532)
That’s exactly what “balancing” a game means.
Re:Supporting game design with evolutionary algorithms by 1propionyl on Friday August 16, 2024 @10:45AM (#41266897)
Valve memorably did just this over a decade ago with the Director system in Left4Dead.
Re:Supporting game design with evolutionary algorithms by programd on Friday August 16, 2024 @11:54AM (#41267488)
See also the storytellers in Rimworld. Randy in particular is a master of the dramatic turn.