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Re:Nomad, communicate off-grid mesh, forward secrecy and ext... by LinuxinaBIt on Friday August 16, 2024 @08:26AM (#41265741)
Sure, in some cases, when the network has fewer announces to deal with, the 2% limit has less effect, the best way Reticulum can deal with this is with a network made out of more specialized node types connecting the lower speed links (http://reticulum.network/manual/interfaces.html#interfaces-m...)

However when the network (and each node) is receiving enough announces to saturate that 2% chunk of most smaller links, those interfaces prioritize announces with less hops, and there is a queue, meaning it takes that interface longer to transport announces coming from further away. This makes it much more likely that nodes will form routes over a faster but longer path.

Re:Nomad, communicate off-grid mesh, forward secrecy and ext... by franek on Friday August 16, 2024 @11:43AM (#41267366)
> Sure, in some cases, when the network has fewer announces to deal with, the 2% limit has less effect, the best way Reticulum can deal with this is with a network made out of more specialized node types connecting the lower speed links (http://reticulum.network/manual/interfaces.html#interfaces-m...)

I see. So it seems that optimizing a complex network can be a little more hands-on, not completely automatic (which would be a bit too much to ask, thinking about it). I guess my hypothetical path via outer space would have a "boundary" mode node somewhere on the way, although I am still fuzzy on how exactly this would affect things.

And your point about the announce queue with saturated 2% bandwidth is clear.

Thanks so far! This makes me want to read the rest of the manual and possibly start tinkering with Reticulum myself at some point.