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Re:Java is preparing to co-bundling and native binaries by densh on Monday June 18, 2012 @04:34AM (#4125558)
Nothing has been said about packaging for Android or iOS. From the info that's actually in the article -- currently it targets desktop applications.

From my point of view, iOS is extremely improbable target unless Apple changes their application requirements. Currently they do not allow use of any 3rd party JIT on iOS and Java is all about JIT.

Moreover JavaFX doesn't even run on Android or iOS at the moment (even without this new kind of packaging).

Re:Java is preparing to co-bundling and native binaries by 4as198sGxV on Monday June 18, 2012 @12:01PM (#4127044)
Mono apps are allowed on iOS (eg games based on the Unity3d engine) so it is likely there is way to make Java apps acceptable as well. Oracle seems confident it is going to happen (http://www.infoworld.com/d/application-development/javafx-io...)
Re:Java is preparing to co-bundling and native binaries by densh on Monday June 18, 2012 @02:04PM (#4127688)
As far as I know MonoTouch uses Ahead Of Compilation [1] on iOS. So there is no JIT in compiled binaries.

[1] http://docs.xamarin.com/ios/about/limitations