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A comment on Box2D 3.0 Released. Parent comment
The reasons given here felt more insightful to me: https://box2d.org/documentation/md_faq.html
> Box2D is designed to be portable and easy to wrap with other languages, so I decided to use C11. I used C11 to get support for atomics.
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The reasons given here felt more insightful to me: https://box2d.org/documentation/md_faq.html
> Box2D is designed to be portable and easy to wrap with other languages, so I decided to use C11. I used C11 to get support for atomics.