Re:The Effect of CRTs on Pixel Art
by Tade0 on Friday August 02, 2024 @07:03AM
(#41137794)
I recall being able to start an old game in our school computer lab back in 2003 or so. Its default resolution was 320×200, while we had screens set to 1024x768 there.
> modern, blocky pixel art often is a kind of misdirected, anachronistic nostalgia.
All of _my_ pixel art nostalgia comes from the 240x160px LCD Game Boy Advance and crystal clear blocky 16x16 sprites.