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A comment on How to build highly-debuggable C++ binaries. Parent comment
> I believe GDB's built-in record / replay debugging tends to be further behind
Yep, I hit this issue on gdb’s builtin stuff. I added a footnote linking here and saying that this is probably unnecessary for rr and Undo. Thanks!
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> I believe GDB's built-in record / replay debugging tends to be further behind
Yep, I hit this issue on gdb’s builtin stuff. I added a footnote linking here and saying that this is probably unnecessary for rr and Undo. Thanks!