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Re:Stop Destroying Videogames – European Citizens' Initiative by spookie on Wednesday July 31, 2024 @03:16PM (#41122439)
This is a software architecture issue. It doesn't necessarily mean there's more work, just different goals when starting out.

Look at the case of Massive Entertainment and World in Conflict [1]. All reasons for not doing something similar boil down to decisions made early on in development.

[1] https://github.com/ubisoft/massgate

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