Re:Stop Destroying Videogames – European Citizens' Initiative
by spookie on Wednesday July 31, 2024 @03:16PM
(#41122439)
This is a software architecture issue. It doesn't necessarily mean there's more work, just different goals when starting out.
Look at the case of Massive Entertainment and World in Conflict [1]. All reasons for not doing something similar boil down to decisions made early on in development.
Look at the case of Massive Entertainment and World in Conflict [1]. All reasons for not doing something similar boil down to decisions made early on in development.
[1] https://github.com/ubisoft/massgate