It tells you to cut down a tree and make a crafting table, beyond that there isn't anything (bedrock edition may be different I haven't touched it in a while)
Even in Java there is a built in recipe book that tells you how to craft items that you have the resources for.
The recipes are such a small amount of the secret knowledge now. There are so many quirks to the game to discover, even people playing 10+ years still find joy in discovering them (or being taught).
Community is a huge aspect, shared learning, collaboration, cooperation
Imagination also plays a big role. You have to create your own story and see things not as they are, but as what they are to the story. It's reminiscent of childhood and play. HermitCraft is the most notable example of this, but it's pervasive, especially among builders. (i.e. put a railroad on a smoker to make a grill, flower pot as a cup, extended piston as a table, or a fence post with a pressure plate as a table)
Is this still true? Long time ago I last played Minecraft, but it's terrible common for games to change to be more mass-market friendly when bought by larger companies (Microsoft in this case), so it would surprise me if its still like that.