How GTA IV's car deformation worked (from a Rockstar Games physics programmer) Posted by ajdoingnothing on Friday July 26, 2024 @06:19PM from the pybullet.org dept. https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16852#p16852 ( no comments | 2 points | on HN )
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