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Re:Llama 3.1 in C by FrostKiwi on Wednesday July 24, 2024 @02:32AM (#41054172)
> Quantization creates some brain damage.

Love the wording.

Re:Llama 3.1 in C by AMICABoard on Wednesday July 24, 2024 @04:07AM (#41054675)
Maybe we should make "Brain Damage Factor" a official term to denote how much types of quantizations degrade output compared to unquantized.:)
Re:Llama 3.1 in C by Y_Y on Wednesday July 24, 2024 @04:55AM (#41054977)
I think that's known as degradation, but I think the brain damage metric could be usefully applies to the poor sods who try to get the quantization to work in the first place.
Re:Llama 3.1 in C by AMICABoard on Wednesday July 24, 2024 @06:27AM (#41055493)
Lol :)
Re:Llama 3.1 in C by impossiblefork on Wednesday July 24, 2024 @04:55AM (#41054982)
There's actually an old paper titled Optimal Brain Damage, where they don't try to find optimal quantizations, but optimal sparse versions of a models-- i.e. where some weights are set to zero.
Re:Llama 3.1 in C by AMICABoard on Wednesday July 24, 2024 @06:28AM (#41055503)
Interesting, I heard something like that, but now I must read about it.
Re:Llama 3.1 in C by nickpsecurity on Wednesday July 24, 2024 @10:06AM (#41057264)
Re:Llama 3.1 in C by AMICABoard on Wednesday July 24, 2024 @10:27AM (#41057459)
Thanks, I'll read it up. Interesting.
Re:Llama 3.1 in C by nickpsecurity on Wednesday July 24, 2024 @10:35AM (#41057537)
That was really for them. You’re out there building neat stuff. Your talent might warrant looking into AdderNets and Bitnets which might get the cost down. There’s also some brain-inspired designs.

I don’t think many people have implemented such things. You might discover something new experimenting with them.

Re:Llama 3.1 in C by AMICABoard on Wednesday July 24, 2024 @12:35PM (#41058815)
:)