Re:rr – record and replay debugger for C/C++
by whatsakandr on Sunday July 21, 2024 @09:52AM
(#41025096)
Has anyone gotten rr to work with opengl or vulkan? It seems to always crash for me after making an opengl call.
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Re:rr – record and replay debugger for C/C++
by arbruijn on Sunday July 21, 2024 @02:49PM
(#41027222)
VirGL might help, it redirects OpenGL calls over a socket. Start virgl_test_server and run your app with extra environment vars __GLX_VENDOR_LIBRARY_NAME=mesa LIBGL_ALWAYS_SOFTWARE=1 GALLIUM_DRIVER=virpipe