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Re:Dead Startup Toys by jt2190 on Tuesday July 16, 2024 @05:36PM (#40980542)
SugarOS was really interesting and still exists [1], but the hardware was always a solution looking for a problem. Sure the hardware might have been kind of neat, but it was always too expensive and obsolete and never worth the huge investment. [2]

[1] https://www.sugarlabs.org/

[2] https://cacm.acm.org/research/one-laptop-per-child-vision-vs...

Re:Dead Startup Toys by hakfoo on Wednesday July 17, 2024 @12:30AM (#40982555)
The hardware served two purposes, as I see it:

1. It was obviously a "toy"/"educational tool" making it less desirable to divert from the intended use case. If you had a charity unload pallets of refurbished Thinkpads to the Global South, plenty of them won't end up in the classrooms. If you visit the local petty functionary and he has a bright green toylike machine on his desk, it's obviously been misallocated.

2. A standard reference platform provides a uniform target for third party devs. Think about developing for the C64, versus a contemporary PC which could have one of four or five different video cards and a dozen memory sizes.