Re:Godotcaml for Godot 4.2
by YoukaiCountry on Tuesday July 16, 2024 @01:06PM
(#40978299)
It is first-class support, as far as I know everything is accessible from C#. I developed YKnytt, an open source game, fully in C# and never had the issue of something not working in C# as it did in GDScript.
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