Re:Leaked payroll data show how much Valve pays staff and ho...
by c-hendricks on Sunday July 14, 2024 @08:13PM
(#40964265)
Oh, at my day job we are about 5 engineers maintaining and adding features to support thousands of users, I'm aware of how few people are actually needed to maintain and build software.
My objection was to the phrase "Steam is not complex", which I guess wasn't the posters point.
One thing Valve seems to understand better than most big tech companies is that once a product/feature is done, you don't need the same size team to maintain it. A lot of parts of Steam have been functionally unchanged for the last few years and just... keep working. The people who worked on Cloud Saves have presumably moved on to something else, instead of entering a Google-esque cycle of pointless Cloud Saves feature launches and deprecations.