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Re:State of Text Rendering 2024 by slimsag on Tuesday July 09, 2024 @12:54AM (#40912646)
I agree shaders would be a terrible choice for this.

However, the article clearly states there are intentions to move towards much more than just shaping in wasm:

> I proposed that the future of font shaping and drawing/ painting will involve a fully-programmable paradigm.

> Bad Apple will become much easier and faster when we introduce the draw API in Wasm.

> Drawing and painting API will eventually come to HarfBuzz, probably in 2025.

Re:State of Text Rendering 2024 by khaled on Tuesday July 09, 2024 @01:37AM (#40912810)
This is still not rasterization, but a way to modify glyph outlines on the fly. How they are rasterized eventually should be mostly unchanged.