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Re:Starcraft (A History in Two Acts) by almost_usual on Sunday July 07, 2024 @11:20AM (#40898272)
> As previously mentioned, there were hackers and programmers developing awesome tools that helped the scene, but also there were map makers which were essential in keeping the game balanced.

Starcraft came out when I was a kid, the online community of Battle.net is really what got me into programming and development.

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