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Re:GPU profiling for WebGPU workloads on Windows with Chrome by stanleykm on Thursday July 04, 2024 @02:53PM (#40877154)
Agreed. Chrome already has flags to reduce the security posture for developers. It is not outrageous to expect you’d need to use those for profiling gpu shaders. This is a huge gap in the browser gpu ecosystem, especially since wgsl is missing features (like unrolling hints) that can result in dramatically different performance vs hlsl or whatever.

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