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Re:Show HN: I made an open source and local translation app by ChrisMarshallNY on Wednesday June 19, 2024 @04:36AM (#40726156)
As an iOS developer, that could definitely use this, I completely support you, in keeping it Android native.

I’m a believer in native software (I write native software). I think it results in much higher Quality user experience, than hybrid development.

There’s a reason that it’s not super-popular, though. It’s a fair bit more expensive than hybrid approaches, and generally requires a higher skill level, as well. Most companies find that hybrid approaches are “good enough,” and they make much better margins.

That said, you could probably test it, using the Xcode Simulator. It’s gotten pretty good with I/O, lately. Bluetooth still requires a physical device, but most of the stuff could probably be tested fine, if you used a modular approach (my preferred methodology).

Re:Show HN: I made an open source and local translation app by niedev on Wednesday June 19, 2024 @06:44AM (#40726947)
Yes I agree with you, moreover for now I am much better as a Java or C developer than as a web developer, so for me the native approach is also simpler. However, yes, I practically never use the emulator even for Android precisely because I have to test Bluetooth, which at least in my experience on Android, is the most difficult part.
Re:Show HN: I made an open source and local translation app by ChrisMarshallNY on Wednesday June 19, 2024 @07:04AM (#40727067)
I wrote up this series, a few years ago[0]. It was actually #1 on HN for a day, but is probably a bit "dated," now.

I did do an actual video tutorial on it for try!Swift[1].

[0] https://littlegreenviper.com/series/bluetooth/

[1] https://github.com/ChrisMarshallNY/ITCB-master

Re:Show HN: I made an open source and local translation app by niedev on Wednesday June 19, 2024 @08:32AM (#40727652)
Really cool tutorial! When/if I start developing for iOS this will be really useful, thanks!