Re:Land value tax in online games and virtual worlds
by afiori on Friday June 14, 2024 @03:07AM
(#40678298)
I think it is important not to take a moralistic lens to these topics but rather a more systemic approach.
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Re:Land value tax in online games and virtual worlds
by jonasdegendt on Friday June 14, 2024 @05:16AM
(#40679069)
Sure, but when people propose a land value tax it's because morally, they've come to the conclusion that the current system is unjust. Systemic changes need to originate somewhere, right?
Re:Land value tax in online games and virtual worlds
by Lichtso on Friday June 14, 2024 @05:35AM
(#40679158)
> Systemic changes need to originate somewhere, right?
Yes, but that does not need to be morals, values, ethics or ideology.
Instead I prefer Kant´s idea of the categorical imperative whereby the question only is if a society following specific rules would satisfy its members long term. It is more pragmatic as it shifts the question from should/shouldn't to does it work out.
Re:Land value tax in online games and virtual worlds
by kaibee on Friday June 14, 2024 @09:39AM
(#40680801)
LVT satisfies the categorical imperative. If I didn't know whether I'd be born as a landless serf (very high chance) or born to inherit wealth (low chance), then I should prefer to be born into a society with an LVT, since the LVT distributes the land rent to everyone.
Re:Land value tax in online games and virtual worlds
by jnordwick on Friday June 14, 2024 @08:27AM
(#40680242)
> they've come to the conclusion that the current system is unjust
you want a dictatorship? that's how you get a dictatorship.
Re:Land value tax in online games and virtual worlds
by afiori on Friday June 14, 2024 @01:55PM
(#40683116)
I am not going to speak for others, but one can argue for LVT as a more functional system
https://www.astralcodexten.com/p/does-georgism-work-is-land-...