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Re:The Safety-Critical Rust Consortium by DrMeepster on Thursday June 13, 2024 @02:17AM (#40666481)
Unsafe is one of the most important things in rust. The point is that you stick all the unsafety into well marked areas that can be more easily checked.
Re:The Safety-Critical Rust Consortium by OutOfHere on Thursday June 13, 2024 @09:20AM (#40669315)
Pardon me as an outsider, but somehow it is not fully satisfying if the compiler cannot check it for safety.