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Re:POV-Ray – The Persistence of Vision Raytracer by thesnide on Tuesday June 11, 2024 @08:32AM (#40645461)
my dad wanted to buy a 486sx, i convinced him to go for the more expensive dx for povray and factint...

Yeah. I know now about the int in fractint :D

Re:POV-Ray – The Persistence of Vision Raytracer by Damogran6 on Tuesday June 11, 2024 @10:52AM (#40646860)
ahh. Fractint.
Re:POV-Ray – The Persistence of Vision Raytracer by stevage on Tuesday June 11, 2024 @08:53AM (#40645664)
And then Terragen.
Re:POV-Ray – The Persistence of Vision Raytracer by Twirrim on Tuesday June 11, 2024 @09:54AM (#40646221)
It was VistaPro, for me. So many hours of fiddling with variables, and rendering new worlds.
Re:POV-Ray – The Persistence of Vision Raytracer by kstrauser on Tuesday June 11, 2024 @12:11PM (#40648030)
I spent so much time on VistaPro on my Amiga 1000. I later bought a 2000, then an 030+FPU card. I was a rendering madman for the next month.