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Re:Mac App Store vs Buying Direct by saurik on Friday June 01, 2012 @08:40PM (#4056540)
Apple should provide the ability to import "legacy users" (Cydia offers this feature, for the record, and it has come in very handy and made the decision to support it much easier for both developers and customers, so I'm not just talking out of my ass without knowing the ramifications of having such).
Re:Mac App Store vs Buying Direct by ryannielsen on Friday June 01, 2012 @09:13PM (#4056615)
I don't disagree, but how do you define and identify "legacy users"? Most importantly from Apple's perspective, how do they properly identify "legacy users" who purchased apps from a vendor's site before the App Store launched, vs. users who purchased apps from a vendor's site after the App Store launched.

If Apple allowed vendors to import any user as a "legacy user", then that's a clear and supported way for vendors to get around Apple's 30% cut.

Re:Mac App Store vs Buying Direct by saurik on Friday June 01, 2012 @10:07PM (#4056726)
As has already been discussed ad nauseum, Apple is not bein irritating to get a "30% cut" (which is a bothersome way of describing it as they don't den get 30%: they get what is left over after paying you your 70% cut and then handling their numerous fixed costs with relation to selling your products): they want control over distribution. For more information, read this entire thread.

http://news.ycombinator.com/item?id=4037065

As for how you do it, in practice 99% of licensing schemes are based either on "serial number", "mac address", "license key given to user and typed into app", or a combination of such. While some people then can't import still, almost everyone can, and that is enough to be game-changing.

Note: you don't even need to allow this list to e changed after you import the product if you are still concerned about a "30% cut". (Though, Cydia does allow this, and even fully automates it by way of a backend licensing API vendors can implement to take control of the purchasing process, and in practice vendors that start using this mostly use it as a temporary measure and eventually just switch over entirely).

Re:Mac App Store vs Buying Direct by ryannielsen on Saturday June 02, 2012 @04:29AM (#4057539)
Apple doesn't care about the distribution of apps. Gatekeeper makes that abundantly clear. Please present a cogent argument that takes that under consideration.

Apple, however, doesn't want to be on the hook for maintaining and supporting and spending bandwidth on users who haven't given them a cent. I can't blame them. Again, I'd love to be granted the ability to bless "legacy users" into the Mac App Store, but I also don't understand why Apple has any incentive to ever allow me to do so. It costs them money and resources, with absolutely no benefit in return.

Why do you think they have an incentive?

Re:Mac App Store vs Buying Direct by easp on Sunday June 03, 2012 @12:01AM (#4060029)
And yet, they have all these free apps...
Re:Mac App Store vs Buying Direct by pooriaazimi on Saturday June 02, 2012 @01:59AM (#4057211)
But it's still dirty and cumbersome and error-prone and they have to assign some staff to this thing... In Steve Jobs's word: "Yuch"!

That is not to say I wouldn't want this. I think it would be wonderful, but I wouldn't bet on it.

Re:Mac App Store vs Buying Direct by nickm12 on Saturday June 02, 2012 @01:30AM (#4057141)
"Apple should..." Ha! Apple, as a whole, doesn't care one whit about the way people used to buy Mac software. The App Store, both iOS and Mac, doesn't allow for any sort of nuanced models like timed trials, paid upgrades, package discounts, student discounts, etc. etc.

I think this is a overreaction to unregulated markets where merchants are constantly playing pricing games. As a consumer, it feels unfair when different people pay different prices depending on what hoops they've jumped through. However, Apple's approach feels unfair to me too, particularly the lack of trials and paid upgrades. I feel that this pushes everything towards "disposable" software rather than products that could grow over many revisions supported by upgrade from their users.

Re:Mac App Store vs Buying Direct by eevilspock on Saturday June 02, 2012 @09:53AM (#4058055)
You can achieve paid upgrades through in-app purchase.