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Re:Building an AI game studio: what we've learned so far by johnnyanmac on Tuesday May 21, 2024 @09:32PM (#40436432)
When in a gold rush, sell shovels.

You're right, devs aren't as picky with tools as gamers are with games. As long as it works and is proven to save time, it'll sell. But the downside is that you're audience is much less.

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