Re:Building an AI game studio: what we've learned so far
by rco8786 on Tuesday May 21, 2024 @01:15PM
(#40431163)
> Making a game is not hard - marketing a game is.
The sentiment here is true of all software and always has been. However, it does not mean that making a game/software isn't hard, it means that marketing it and selling it is a different problem space that people underestimate.
The sentiment here is true of all software and always has been. However, it does not mean that making a game/software isn't hard, it means that marketing it and selling it is a different problem space that people underestimate.