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Re:What UI density means and how to design for it by agumonkey on Tuesday May 21, 2024 @12:14PM (#40430388)
I think there's a "theory" of rotating UX (same features in one way when in one space, another way in another space). But I can't find writings on this.
Re:What UI density means and how to design for it by technojunkie on Tuesday May 21, 2024 @12:47PM (#40430811)
Browser spec creators and browser vendors have been implementing touch and non-touch UI differences in common primitive features since the 2010s. Example, if you use at a <select> element on desktop browsers and mobile browsers, I would say it falls into a similar idea as rotating UX. There are countless other examples, too.

Could there be improvements? Absolutely, and that's where we get to have a voice.

Re:What UI density means and how to design for it by agumonkey on Tuesday May 21, 2024 @01:29PM (#40431330)
That's at the widget level, fair point though, but I was thinking about larger components.