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Re:iPad Pro M4 review: ludicrously good hardware that's tota... by talldayo on Monday May 20, 2024 @06:44PM (#40421405)
Well we may have to agree to disagree. I abandoned Apple's ecosystem (Mac included) because the axe fell and my apps broke. First it was the OpenGL depreciations, which were annoying but manageable. Then 32-bit libraries quit loading and more than half of the Mac apps I paid for stopped working. Apple's advice to me was to pester the developers, and the developer's advice to me was to pound sand.

> It’s especially great when you need the real world and computing to interact, “in the field” as it were.

I agree in a certain respect. Parallel to this statement though, I also see another two things as true:

- Anything an iPad can do, a Mac can do better.

- Many things a Mac can do, an iPad can't at all.

Adding software functionality to the iPad would not detract from the few areas it excels in today. It is absolutely and entirely undeniable that the iPad's software capabilities pale in comparison to what the hardware can do. Apple has no reason not to give people what they want; except for the fact that it might stop people from buying Macs. Therefore they create an artificial (and entirely unnecessary) segmentation scheme that drives more people away than it attracts.

The apologism for Apple's blatantly anti-consumer practice is baffling. Do we just... pretend like Apple doesn't break things on a constant basis for the express purpose of pushing proprietary shitware? Should we smile and pretend like nobody misses OpenGL or wants Vulkan support? They're the largest company in the world by now, I should hope they've learned how to share their damn toys.

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