Re:D3 in Depth
by grob-gambit on Friday May 17, 2024 @07:18AM
(#40388646)
That is exactly it. A big part of the mental model is understanding the concept of tidy data from Hadley Wickham too.
I could not understand some of the design choices until I understood tidy data and not being much into R, I never ran across the idea previously.
Mike Bostock is so brilliant and has put in such an immense amount of work into d3 that if you even start trying to build your own data visualization javascript library you will end up leveraging d3 at some point as to not reinvent the wheel.
Which is an interesting problem!
Is it better to optimally model ones problem space?
Or suboptimally model it, but create a model that's closer to developer/user expectations?