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A comment on Player-Driven Emergence in LLM-Driven Game Narrative. Parent comment
Best example of this is Spelunky, and this book goes into good detail: https://bossfightbooks.com/products/spelunky-by-derek-yu
Gist is that Derek designed these playable mini rooms which were ultimately randomly stitched together.
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Best example of this is Spelunky, and this book goes into good detail: https://bossfightbooks.com/products/spelunky-by-derek-yu
Gist is that Derek designed these playable mini rooms which were ultimately randomly stitched together.