Re:The Removal of AirFloat and AirFoil [from the iOS App Store]
by rabidsnail on Monday May 28, 2012 @10:28PM
(#4035673)
It's only a crapshoot if all you do is drop your app in the store and assume that people will find it by magic.
Re:The Removal of AirFloat and AirFoil [from the iOS App Store]
by cageface on Monday May 28, 2012 @10:35PM
(#4035694)
I've heard several very successful iOS devs say that they basically did exactly that.
I think the secret is finding a rich but unexplored niche but of course that's getting more difficult over time.
Re:The Removal of AirFloat and AirFoil [from the iOS App Store]
by rabidsnail on Tuesday May 29, 2012 @01:17AM
(#4036061)
The thing about crapshoots is that sometimes you win.
Is that a typo? Really only 100 downloads? If that's true then the app store is even more of a crapshoot than I thought.