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Re:The Removal of AirFloat and AirFoil [from the iOS App Store] by cageface on Monday May 28, 2012 @10:59AM (#4033628)
All was working out great, and in the first month I had 100 downloads and the reception was phenomenal. Only five star reviews on App Store.

Is that a typo? Really only 100 downloads? If that's true then the app store is even more of a crapshoot than I thought.

Re:The Removal of AirFloat and AirFoil [from the iOS App Store] by rabidsnail on Monday May 28, 2012 @10:28PM (#4035673)
It's only a crapshoot if all you do is drop your app in the store and assume that people will find it by magic.
Re:The Removal of AirFloat and AirFoil [from the iOS App Store] by cageface on Monday May 28, 2012 @10:35PM (#4035694)
I've heard several very successful iOS devs say that they basically did exactly that.

I think the secret is finding a rich but unexplored niche but of course that's getting more difficult over time.

Re:The Removal of AirFloat and AirFoil [from the iOS App Store] by rabidsnail on Tuesday May 29, 2012 @01:17AM (#4036061)
The thing about crapshoots is that sometimes you win.