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Re:Scribd says: Beat our programmers at a coding challenge by a1k0n on Thursday May 24, 2012 @10:54PM (#4021664)
You may need to consider a better way to rank players - percentage of games won is problematic (as was discovered during the Tron Google AI challenge) and something like TrueSkill or bayeselo would be more robust.
Re:Scribd says: Beat our programmers at a coding challenge by matthiaskramm on Thursday May 24, 2012 @11:09PM (#4021704)
Yeah, we're seeing the first problems with that right now- newly uploaded bots progress faster than they should because they play against a more "diluted" pool of opponents than the oldtimers did. We'll think of something.
Re:Scribd says: Beat our programmers at a coding challenge by a1k0n on Thursday May 24, 2012 @11:12PM (#4021714)
I also think your alpha-beta bot is objectively better than the (currently) #1 bot.

Easiest thing to throw together now is a script which just feeds the whole game history into bayeselo as a bunch of fake chess matches, with the white move advantage set to 0. That's what was done for Tron.

Re:Scribd says: Beat our programmers at a coding challenge by berdon on Friday May 25, 2012 @12:49AM (#4021980)
:(
Re:Scribd says: Beat our programmers at a coding challenge by username3 on Friday May 25, 2012 @09:40AM (#4023389)
Make every bot play each other once or multiple times.