Re:Quaternion Knowledge Graph Embeddings
by TeMPOraL on Thursday April 25, 2024 @07:18AM
(#40156045)
Related, 3D math is done with 4x4 matrices, not 3x3 as the "3D" would make someone think, because you need that extra dimension to represent translations in matrix form, and once you do that, you can compose arbitrary transforms through multiplication.
This is essentially because quaternions are a remarkably good representation of rotations.