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Re:The Super Nintendo Cartridges by rahen on Monday April 22, 2024 @04:34PM (#40119937)
Take a look at Solaris. Another huge game with 48 sectors and probably the best graphics seen on the 2600, all in a 16k cartridge.

Quite a feat considering how horrifyingly difficult programming the 2600 was. Even the SDK was fairly barebones, basically a VT100 connected to a PDP-11 running RT8 and a 6502 assembler

Re:The Super Nintendo Cartridges by rahen on Friday April 26, 2024 @04:54PM (#40174167)
^ Sorry, I obviously meant RT11, not RT8.