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Re:Sony FW900 Widescreen CRT Trinitron by ktosobcy on Wednesday April 17, 2024 @04:35PM (#40069799)
Eh... I don't understand current fashion for "pixelart" games... It was done on purpose in the past to look good on CRT but nowadays it just looks terrible...
Re:Sony FW900 Widescreen CRT Trinitron by hakfoo on Wednesday April 17, 2024 @11:10PM (#40072586)
i suspect the appeal is the constraints. That you can tell a story and express emotion with 16x16 figures is an interesting counterargument to the "we need a trillion polygons per second to render a few hairs".
Re:Sony FW900 Widescreen CRT Trinitron by ktosobcy on Thursday April 18, 2024 @05:37AM (#40074444)
Erm, but do we always have to end up with extremes?

I think that pixelart games became somewhat of a cult at this point...

And no you don't need gazzilion polygons and GPU that requires private power plant to tell a good story - a while back I played Limbo and it was amazing.