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Re:Show HN: Mazelit - My wife and I released our first game by AnonHP on Saturday April 13, 2024 @12:56AM (#40020609)
Strongly disagree. A price of $9.99 may seem “quality “ to you, but may be out of reach for many people (including, but not limited to, those who are not in developed countries). I’d rather have a lower priced item that allows people to pay a lot more at the time of purchase or perhaps a reminder (not annoying, and only once) to donate/pay more on reaching a certain level.

A price of $3 may be an impulse buy for some people, while a price of $9.99 may be a pause to evaluate that against other purchases.

Customers with higher disposable incomes can be targeted with additional content (DLC) or digital merchandise.

Re:Show HN: Mazelit - My wife and I released our first game by sspiff on Saturday April 13, 2024 @01:05AM (#40020654)
Steam allows for adjusted pricing based on country. It is common for games to cost more in US/EU versus other regions.

Additionally, and perhaps perversely, much of a games sale volume tends to be generated during seasonal promotions (Steam Summer/Winter Sale, etc).

Pricing a game at $3 doesn't give you anywhere to go in terms of a discount.

Re:Show HN: Mazelit - My wife and I released our first game by dotinvoke on Saturday April 13, 2024 @01:50AM (#40020817)
>I’d rather have a lower priced item

That’s what every customer wants. But game companies that sell at $3.99 don’t tend to release many high-quality sequels.