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Re:DwarFS – The Deduplicating Warp-Speed Advanced Read-Only ... by mhx77 on Friday April 12, 2024 @09:54AM (#40012922)
That's definitely a fair point! DwarFS actually works perfectly fine on 64-bit ARM and would likely work fine on a smartphone as well. Still (and I might be completely wrong about this), I think the primary goal of EROFS is to consume as little resources as possible when the file system is accessed and to be able to run on much less capable hardware, including 32-bit systems. DwarFS primarily cares about maximizing compression as long as it doesn't negatively impact performance (access times and throughput). This involves a certain amount of caching / pre-fetching and assumes there's plenty of memory available. This can be configured to a certain extent, but my pessimistic assumption is that DwarFS would use significantly more memory than EROFS. Might be worth actually backing this by numbers! :)

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