Re:Keeping your data from Apple is harder than expected
by talldayo on Friday April 05, 2024 @08:16PM
(#39948828)
A better comparison is the (derelict) Mac App Store. Apple still continues to charge their 30%, and their most professional developers and customers continue to avoid their store. Adobe doesn't sell full-fat Photoshop through Apple's storefront, Avid doesn't bother with it for Pro Tools, Ableton, Bitwig, Sony, U-HE, Sonar, Spectrasonics, and even Panic don't fully commit to Apple's offerings. Nevermind the fact that ubiquitous components of modern professional software development (git, bash, grep, make, the lot) isn't even allowed to be distributed under their own terms on the App Store. If nothing changes, Apple will become Lord of the Flies.
If Apple wants to be Steam, let them play Steam's game and see how far their philosophy takes them.
Re:Keeping your data from Apple is harder than expected
by alickz on Sunday April 07, 2024 @01:49AM
(#39958447)
if only they put macOS on the iPhone, this would all be avoided
Re:Keeping your data from Apple is harder than expected
by alickz on Sunday April 07, 2024 @01:49AM
(#39958443)
> This could be fantasy talking. How does the walled garden around Steam affect their 30% cut? Oh, there is no wall, and it's... 30%.
Steam isn't both the OS manufacturer and the sole vendor of games on PC, unlike Apple and iOS
I can release a game for PC or macOS and never pay Steam or Apple a dime, can't say the same for iOS
This could be fantasy talking. How does the walled garden around Steam affect their 30% cut? Oh, there is no wall, and it's... 30%.
So wait, if non-walled-garden stores cost 30% in an open market -- are we sure this is going to work out getting to use the world's most valuable app store shelf space for free?
It doesn't work that way at Walmart...