If anyone is wondering, you can turn off combat if you want to experience the same low-stress building experience. I think I'd recommend that for a new player, there's a lot to figure out and enjoy even without gradually increasing threat levels from the dark fog. I enjoyed the new defense mechanics but the first couple run-throughs without them was also great. Just a different experience.
Re:Edgar, build a Dyson swarm
by alx_the_new_guy on Thursday March 28, 2024 @04:28PM
(#39856915)
Been there, done that.
Nothing beats industrial Minecraft (in it's prime, which it isn't in atm as far as I konw) IMO.
Not even close, when considering the ability to add magic/farming/computer stuff.
Though Minetest[0] has some pretry cool packs.
Factorio + Space Exploration says hi...
Re:Edgar, build a Dyson swarm
by retrofrost on Thursday March 28, 2024 @03:55PM
(#39856574)
Seconding Dyson Sphere Program its great, though it can be a bit of a tale of 2 games. Pre-ILs and Post-ILs which can get a bit samey since most of your production stacks become relatively samey. You can turn off the combat enemies, though honestly I'm enjoying my play through with them because they force a lot more consideration in not only how you expanded but why and when you expand.
Highly recommend playing with friends as well if you haven't. Nebula mod adds multiplayer support and it's quite stable.
By completed, I assumed you mean made a Dyson Sphere / unlocked all the research? Or do you mean built a sphere around every star?
p.s. love this game, too many hours in to it!
I completed it before combat was added, and enjoyed the low stress environment.