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Re:Sega Saturn Architecture – A practical analysis by yellowapple on Wednesday March 27, 2024 @01:20AM (#39835903)
> Piracy wasn't a big factor, since very very few people had broadband and CD-R drives in 2000.

In those days the piracy threat was less "players with broadband and CD-R drives are downloading games for free" and more "flea marketeers with CD-R burners are copying games and selling them to players for a fraction of MSRP".

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