Re:Picotron Is a Fantasy Workstation
by deaddodo on Friday March 22, 2024 @04:41PM
(#39794623)
Sure, but there was a whole other magic era that followed that. That also got to work with low-level assembler and direct framebuffer/video access. But wasn't constrained to 320x200x8 screens with pictograph fonts ("petscii") and POKE/PEEK.
It had other limits to explore other than shoving as much as you could into 64k of memory and 1Mhz of processing power.
It had other limits to explore other than shoving as much as you could into 64k of memory and 1Mhz of processing power.