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Re:6.2 GHz Intel Core I9-14900KS Review by shmerl on Monday March 18, 2024 @03:08AM (#39741118)
Basic things like compression can be needed for a consumer application. And it's just one example.

So I completely disagree with "2 cores are enough for consumer application" idea.

And it's even further form truth for games. Last time I looked at something like Cyberpunk 2077 in the debugger, it had 81 threads. 81! Part of it were vkd3d-proton ones, but only a small part.

And it actually does load CPU pretty evenly if you monitor it, so I'd say it scales OK.

Re:6.2 GHz Intel Core I9-14900KS Review by wtallis on Monday March 18, 2024 @03:58AM (#39741369)
Cyberpunk may not be an extreme outlier, but it's definitely better than the average game at making effective use of more than a handful of CPU cores.
Re:6.2 GHz Intel Core I9-14900KS Review by callalex on Monday March 18, 2024 @03:42AM (#39741290)
The data those threads are touching is just as important. Cache locality is hugely important to many game workloads.