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Re:Vision Pro: What we got wrong at Oculus that Apple got right by wkat4242 on Sunday March 17, 2024 @08:12PM (#39739235)
> • Being able to tune out 180 degrees of my space with a natural scene so I am completely undistracted. Wish I could go 360 degrees, and still leave keyboard visible. (Either by having an unobstructed low circle, or having the keyboard "punch through" like hands do.

Oculus quests have had this feature for a while now so I guess it'll come to AVP too. It only supports a handful of models but that's no big deal for Apple users as they mostly will use Apple keyboards anyway.

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