Re:What part of Rust compilation is the bottleneck?
by kobzol on Saturday March 16, 2024 @06:42AM
(#39724732)
Yeah, I actually generated these small charts out of a flamegraph, because it contains too much information and isn't easily split into three distinct parts. And once you condense the information into just 3 blocks, then using a flamegraph doesn't really add any further value, IMO.
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